Showing posts with label Shots And Animatics. Show all posts
Showing posts with label Shots And Animatics. Show all posts

Wednesday, 12 January 2011

Shot List in Text Format Scene 2

SHOT NUMBER:
  1. Close up of spatter of blood which is a graphic match of the spillage in the previous scene
  2. Pulls back to an OTS shot of the detective inspecting the spatter
  3. Into long shot of detective moving on from spatter and walking up the stairs
  4. A sepia or black and white effect put on every scene with the daughter in to allow the audience to establish a time difference between the detectives' inspection and the daughters chase scene, long shot into close up of daughter hurting knee and creating blood spatter
  5. Long shot of daughter stumbling to feet and managing to get back up to speed
  6. Close up of daughters' shoe falling off
  7. Mid shot of detective inspecting the abandoned shoe
  8. The daughter round the corner to opening the fire exit
  9. The detective follows the daughters path and goes to open the fire exit just as she did
  10. A long shot of the detective walking out onto the rooftop and imagines his daughter at the buildings edge, focus switch from detective to daughter and detective runs towards the mirage
  11. Mid shot of the detective running towards the camera, then back to the long shot but without the imaginary daughter in the shot
  12. Finally a close up of detectives reaction to the false hope of finding his daughter

Monday, 10 January 2011

Shot List in Text Format Scene 1

SHOT NUMBER
  1. Panning up from blackness to come up over the detectives head.
  2. Over the shoulder shot of him opening a drawer revealing a picture frame of his daughter and him. There will also be a bottle of Jack Daniel's.
  3. POV shot representing the daughter looking up at him, the dominating father.
  4. Close up of his hand going for the picture then diverting away to the bottle, repesenting himself wanting to help his daughter, but he feels inadequate and drowns his sorrows instead.
  5. Mid shot of detective spilling the drink.
  6. Mid to long shot of him giving up on his work and going home, while putting on his coat.
  7. After he has left we go back to a close up of the spillage, which is a graphic match of the blood spatter in the next scene.
This a a first draft animatic which will give us a vague idea of how the scene will look. Later we will add in props and improve the look and add in audio.